I rarely go outside (April 2014) |
I made this in 48 hours for Ludum Dare #29. It's a bizzare short adventure game. Source code available. | |
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Screenshots | #1 #2 | |
Light Kitty (December 2013) |
A platformer I made for Game Jolt New Year's Jam, in 48 hours. I'm quite happy with it. | |
Screenshots | #1 #2 #3 #4 | |
Awfellas (October-November 2013) |
A game I made for a two-week competition. I decided to make into a "full" game, so it's still in progress. | |
Screenshots | #1 #2 #3 #4 | |
Choice (2012) |
Platformer, made for a game-in-a-week competition. (czech only at the moment) | |
Screenshots | #1 #2 #3 #4 #5 | |
Colour rage (2011) |
Shoot-em-up, made for a game-in-a-week competition, won first place. (czech only at the moment) | |
Screenshots | #1 #2 #3 #4 #5 | |
Mindfight (Winter 2010) |
Topdown arcade with ugly graphics, made for a competition, won second place. (czech only at the moment) | |
Screenshots | #1 #2 #3 #4 | |
Invertica (2010-nope) |
Point'n'click adventure game. Cancelled. | |
Screenshots | #1 #2 #3 #4 #5 | |
The Right Turn (2010-infinity) |
A game based on changing gravity by tilting the screen. It was coded very badly, so it ended up cancelled. | |
Screenshots | #1 #2 #3 #4 #5 #6 | |
Little Candle (2009) |
A little game I made back in 2009. The first game I've ever released. (czech only) | |
Screenshots | #1 #2 #3 |